Paper Title

Motion Tracking Using HCI for Interactive Gaming

Authors

  • S.Vikas
  • R.Sathish
  • T.Siron Anita Susan
  • T.Hari Ganesh
  • S. Renganatha Varun

Keywords

Gesture Recognition, Kinect, Gaze Tracking

Abstract

Gaming involves heavy concentration, presence of mind, quicker responses from the gamers. Many users use conventional input devices like keyboard, mouse, for interacting with the gaming application. These conventional devices reduce the physical work and increase the chances of obesity, mental tiredness, etc., and are considered unhealthy practices. These devices can be replaced by using HCI technology which provides functionalities to computer that can recognize hand gestures and body motions of the user. Human Computer Interaction (HCI) techniques like hand gesture recognition, voice identification etc., can increase the physical work and can make the user more intera

Article Type

Published

How To Cite

S.Vikas, R.Sathish, T.Siron Anita Susan, T.Hari Ganesh, S. Renganatha Varun. "Motion Tracking Using HCI for Interactive Gaming".INTERNATIONAL JOURNAL OF ENGINEERING DEVELOPMENT AND RESEARCH ISSN:2321-9939, Vol.3, Issue 1, pp.385-389, URL :https://rjwave.org/ijedr/papers/IJEDR1501071.pdf

Issue

Volume 3 Issue 1 

Pages. 385-389

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